



https://www.nicovideo.jp/user/17190021
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http://sasabuneya.starfree.jp/
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Required output for Action! goes here!
Image outputs should be placed in this directory!
Required output for Illuminate goes here!
Required output for Intersect goes here!
Required output for Lights, Camera goes here!
Image outputs should be placed in this directory!
Responsibilities include:
2020-6-17 Easier Find the last two background.
2020-6-15 Improve the GUI Fire from the enemy.
2020-6-14 More Stages. Skills and reward blocks
2020-6-13 Skill1-FiveBalls. Suiting for all kinds of screen. Advanced GUI
2020-6-12 Basic GUI
2020-6-11 Add 3 levels.
2020-6-8 Completing the function of the second ball. GUI improved.
2020-6-7 Player lives and difficulty settings now take effect.
2020-6-6 Add the second ball and rewrite the function of moving balls. Background music added.
2020-6-5 Background image and characters added.
2020-6-4 Keyboard input bugs fixed.
2020-6-3 Changing the method of Collision Detection. Players can control the direction of the ball according different the paddle. Score system added. Allow players to press “Enter” to start and pause the game. More user-friendly GUI implemented. Durability of blocks added.
2020-6-2 Win and Lose
2020-6-1 Collision Detection Completing the interaction between the ball and the bricks. Making the movement smoother.
2020-5-31 Let the ball move
2020-5-26 Allowing the paddle to move according to the user input.
2020-5-25 Basic structure and record for this game designed. Basic GUI implemented.
1.Group 12: Heretical Idea 2.Members:
Enter to start and pause the game, use <- and -> to control the paddle and use A S D to release corresponding skills. (You should click the Menu button to go back to the initial menu but no game records will be saved!)1.Instruction Booklet
2.Changelog.md
payToll, calculateBattleResult and upGradedoc directory to store all tech com documents../build/ index.html and have fun!You can check this out in ./doc directory.
All codes are stored in ./src directory.
*.css files inside ./src/css directory are used to define some fancy styles of HTML elements../src/Event directory:Event.elm includes frames of event system inside our game.Event**(some digits).elm includes all the random events inside our game.SEvent*(2-5).elm include all the story events(corresponding to 4 characters) inside our game../src/Phase directory:Prepare.elm is related to the prepare phase of our game flow, such as adjusting your maintenance and loading family motto and introduction.Move.elm is related to the move phase of our game flow, namely all the actions during and after you move.Implementation.elm is related to the implementation phase of our game flow, all the functions of action dices are written here.End.elm is related to the end phase of our game flow, it includes budget counting and player attributes updating procedure.Ai.elm defined all AI actions to make AI more intelligent and competent.Animation.elm renders animations related player movement and dice rolling.Condition.elm defines winning and losing condition of the game.Definition.elm stores all the variable declaration used inside the program,Main.elm’: Just main function: takes in init, update, view and subscription.Map.elm fulfills map(tiles) initialization, information implementation and related visual elements.Model.elm includes init function.PopUp.elm defines pop-up windows used inside our game.Style.elm defines CSS styles inside Elm.Update.elm offers API for game information updating and processes various messages.Check this inside game. Go to More -> Links to see all the attributions.