Sky Lantern Simulator

This project is a real-time simulation of Kongming Lantern using OpenGL. It’s an immersive visualization that incorporates advanced graphics techniques to realistically portray this traditional Chinese lantern.

Using particle system, real-time texture mapping, dynamic environmental reflection & refraction, water simulation, and physical simulation to simulate the scene of hundreds of sky lanterns flying on the water.

Chengfan Li
Chengfan Li

He once lost a diamond cuff-link in the wide blue sea.